Using the Opponent Pass Modeling Method to Improve Defending Ability of a (Robo)Soccer Simulation Team

TitleUsing the Opponent Pass Modeling Method to Improve Defending Ability of a (Robo)Soccer Simulation Team
Publication TypeConference Proceedings
Year of Publication2004
AuthorsHabibi, J., H. Younesy, and A. Heydarnoori
Conference NameRoboCup’2003 International Symposium
Series TitleLecture Notes in Computer Science
Volume3020
PublisherSpringer-Verlag
Conference LocationItaly
Abstract

Modeling agents' behavior has always been a challenge in multiagent systems. In a competitive environment, predicting future behaviors of opponents helps to make plans to confront their actions properly. We have used the RoboCup soccer server environment to design a coach, capable of analyzing simulated soccer games and making decisions to improve teammate players’ behavior during the games. We will introduce our "Opponent Pass Modeling" method which makes a model of opponent team's passing behavior to guard opponent players and as a result, to improve the defending behavior of our team. We will also describe a new approach to evaluate coach algorithms using soccer server log-files and LogCoach tool.

DOI10.1007/978-3-540-25940-4_50
Refereed DesignationRefereed