People in the lab are very enthusiastic about what they do. The environment is very stimulating and soon you realize that most of the limits are those in your head.
Towards Improving Bug Tracking Systems with Game Mechanisms
|Title||Towards Improving Bug Tracking Systems with Game Mechanisms|
|Publication Type||Conference Paper|
|Year of Publication||2012|
|Authors||Lotufo, R., L. Passos, and K. Czarnecki|
|Conference Name||9th Working Conference on Mining Software Repositories (MSR'12)|
|Publisher||IEEE (also published as GSDLAB–TR 2011–09–29)|
|Conference Location||Zurich, Switzerland|
Low bug report quality and human conflicts pose challenges to keep bug tracking systems productive. This work proposes to address these issues by applying game mechanisms to bug tracking systems. We investigate the use of game mechanisms in Stack Overflow, an online community organized to resolve computer programming related problems, for which the improvements we seek for bug tracking systems also turn out to be relevant. The results of our Stack Overflow investigation show that its game mechanisms could be used to address these issues by motivating contributors to increase contribution frequency and quality, by filtering useful contributions, and by creating an agile and dependable moderation system. We proceed by mapping these mechanisms to open-source bug tracking systems, and find that most benefits are applicable. Additionally, our results motivate tailoring a reward and reputation system and summarizing bug reports as future directions for increasing the benefits of game mechanisms in bug tracking systems.